Tuesday, November 26, 2013

John Carter WIP, 11/26


As I was working I caught that his right arm was matching that of the Thark's again, so I pulled it up into a straight-ahead, "about to fire" pose, which actually is for the best because now the angle of his leg directs the eye toward it.  I'll need to watch my saturation as I start refining details.

Monday, November 25, 2013

John Carter of Mars WIP 7

We'll see where this goes.



Austin Wizard World was a lot of fun!  To all those who came out and those who helped as volunteers and staffers, thanks very much -- The show was all the better for your being there!  I really hope it works out that we can make it happen next year :D  In the meantime, the next opportunity to catch me at a show will be at Space City Con in Galveston, TX!  Should be good times!

Wednesday, November 20, 2013

John Carter of Mars WIP 6 + Wizard World Austin!

Sorry it's been awhile since the last update.  I had to put this aside for a bit due to hectic times at work, conventions and other events; a commission (which I'll be able to share soon); and being just plain disillusioned.  I'll show why.. This is how it was looking up til this evening:


...And somethin' about it just kept bothering me.  After I ran it by one of my coworkers I realized JC's pose was too passive & static, his sword wasn't helping his silhouette, he was too centered, his anatomy just wasn't going to resolve, and his pose was too similar to the Thark's.  To help illustrate:


Only one thing to be done for it -- Total teardown!  The original drawing was drawn/painted over with an all-new pose...


By the time I had to go home I'd found a way to have nearly the same pose, but facing the viewer.  



There's still a lot about the pose that I need to resolve before I really get into detail, and of course now I'll need to paint in everything behind him -- But ultimately it should end up as a better starting point than the first.  Sometimes when you've hit a wall, the wisest solution to a problem is to scrap it and start over -- And the next time, addressing the new ideas you've had since.

Now, to put the piece to bed again until after Wizard World :\  Remember -- I'll be drawing there all weekend, whether at the Powerhouse Animation booth or my own or at the Digital Painting instruction-panel on Sunday!  Hope to see you there!

Saturday, November 16, 2013

Wizard World Austin, here we come!

SPECIAL EVENT!
Sunday, 12:30 – 1:15PM COMICS AND DIGITAL PAINTING WITH CHRIS BEAVER
Join Powerhouse Animation staff-artist Chris Beaver for an introduction on how to create a digital painting in Photoshop. In this session we’ll touch on the tools of the trade, learn valuable Photoshop tips & tricks, discover useful techniques, discuss time-honored painting theories and how to apply them to new media, and watch a piece of artwork unfold from its earliest sketches to its final execution! (MEETING ROOM 12)

Should be fun :D  It'd be a cool show if that alone were what I was up to, but I'll also have a half-table of my own and be helping out at the Powerhouse Animation booth!  Gonna be crazy.  Please, swing by and say hi when you're in Artist's Alley!