Tuesday, November 26, 2013
John Carter WIP, 11/26
As I was working I caught that his right arm was matching that of the Thark's again, so I pulled it up into a straight-ahead, "about to fire" pose, which actually is for the best because now the angle of his leg directs the eye toward it. I'll need to watch my saturation as I start refining details.
Monday, November 25, 2013
John Carter of Mars WIP 7
We'll see where this goes.
Austin Wizard World was a lot of fun! To all those who came out and those who helped as volunteers and staffers, thanks very much -- The show was all the better for your being there! I really hope it works out that we can make it happen next year :D In the meantime, the next opportunity to catch me at a show will be at Space City Con in Galveston, TX! Should be good times!
Austin Wizard World was a lot of fun! To all those who came out and those who helped as volunteers and staffers, thanks very much -- The show was all the better for your being there! I really hope it works out that we can make it happen next year :D In the meantime, the next opportunity to catch me at a show will be at Space City Con in Galveston, TX! Should be good times!
Wednesday, November 20, 2013
John Carter of Mars WIP 6 + Wizard World Austin!
Sorry it's been awhile since the last update. I had to put this aside for a bit due to hectic times at work, conventions and other events; a commission (which I'll be able to share soon); and being just plain disillusioned. I'll show why.. This is how it was looking up til this evening:
Now, to put the piece to bed again until after Wizard World :\ Remember -- I'll be drawing there all weekend, whether at the Powerhouse Animation booth or my own or at the Digital Painting instruction-panel on Sunday! Hope to see you there!
...And somethin' about it just kept bothering me. After I ran it by one of my coworkers I realized JC's pose was too passive & static, his sword wasn't helping his silhouette, he was too centered, his anatomy just wasn't going to resolve, and his pose was too similar to the Thark's. To help illustrate:
Only one thing to be done for it -- Total teardown! The original drawing was drawn/painted over with an all-new pose...
By the time I had to go home I'd found a way to have nearly the same pose, but facing the viewer.
There's still a lot about the pose that I need to resolve before I really get into detail, and of course now I'll need to paint in everything behind him -- But ultimately it should end up as a better starting point than the first. Sometimes when you've hit a wall, the wisest solution to a problem is to scrap it and start over -- And the next time, addressing the new ideas you've had since.
Now, to put the piece to bed again until after Wizard World :\ Remember -- I'll be drawing there all weekend, whether at the Powerhouse Animation booth or my own or at the Digital Painting instruction-panel on Sunday! Hope to see you there!
Saturday, November 16, 2013
Wizard World Austin, here we come!
SPECIAL EVENT!
Sunday, 12:30 – 1:15PM COMICS AND DIGITAL PAINTING WITH CHRIS BEAVER
Join Powerhouse Animation staff-artist Chris Beaver for an introduction on how to create a digital painting in Photoshop. In this session we’ll touch on the tools of the trade, learn valuable Photoshop tips & tricks, discover useful techniques, discuss time-honored painting theories and how to apply them to new media, and watch a piece of artwork unfold from its earliest sketches to its final execution! (MEETING ROOM 12)
Should be fun :D It'd be a cool show if that alone were what I was up to, but I'll also have a half-table of my own and be helping out at the Powerhouse Animation booth! Gonna be crazy. Please, swing by and say hi when you're in Artist's Alley!
Sunday, 12:30 – 1:15PM COMICS AND DIGITAL PAINTING WITH CHRIS BEAVER
Join Powerhouse Animation staff-artist Chris Beaver for an introduction on how to create a digital painting in Photoshop. In this session we’ll touch on the tools of the trade, learn valuable Photoshop tips & tricks, discover useful techniques, discuss time-honored painting theories and how to apply them to new media, and watch a piece of artwork unfold from its earliest sketches to its final execution! (MEETING ROOM 12)
Should be fun :D It'd be a cool show if that alone were what I was up to, but I'll also have a half-table of my own and be helping out at the Powerhouse Animation booth! Gonna be crazy. Please, swing by and say hi when you're in Artist's Alley!
Sunday, October 20, 2013
John Carter of Mars WIP4
Sorry for missing the past couple of days -- I haven't had much chance to work on this piece. Getting back onto it!
With this update, in addition to refining more details I've also added a bunch of texture and smoke/dust effects to give it a stronger sense of atmosphere. Still a ways to go, but things are starting to take shape..
With this update, in addition to refining more details I've also added a bunch of texture and smoke/dust effects to give it a stronger sense of atmosphere. Still a ways to go, but things are starting to take shape..
Tuesday, October 15, 2013
John Carter of Mars WIP3
Don't really have much to say about this update. Still tidying things up, but unfortunately I wasn't able to make too much time for it tonight.
On another note, I finished reading The Gods of Mars the other night! Onto Warlord of Mars. Kinda hoping Dejah Thoris actually gets to do something in this one, after being absent all throughout The Gods of Mars and being written depending on the circumstances as either the grief-stricken damsel or as the football the Men need to chase after.
Monday, October 14, 2013
John Carter of Mars WIP 2
More painting. Things are starting to tighten up here and there, but mostly I feel like I'm just sliding paint around and hoping it resolves something. Looking forward to the day 20 years from now when this might come more naturally :\
This is being painted in Photoshop CC.
This is being painted in Photoshop CC.
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